We are all creatures of the now what we have done in the past or will do in the future matters little because at a glace we can’t see the dept of the a person.
We are all shallow, and make snap judgments and World of Warcraft in no exception but now at least to some degree each of us will be given a limited ability or alter our gear of the most repent raiding patch with that of bygone times. I think that is a good thing. Are 90% of Paladins going to be running around in Tier 2? Most likely but what is wrong with that.
This change lets the both best and no doubt the worst of blizzard item art come to life. Sure there are going to be limits on grey items but you only need to quest through Outlands to get the horrible looking recolored Dungeon set. Maybe you want to mix your Northred viking gear with your Firelands gear all of this is now within your reach. I like to give my characters a nice fedora. Now I can do that no matter if it set piece or not.
Way back in the day blizzard used to say they wouldn’t add a feture unless they could make it there own. In my mind Transmogrification is cool because its new to World of Warcraft but compaired to Lotro or DCO this system is a shallow comparison. Sometimes its ok to give Malabo Stayie a new hat and that’s all it takes to make people interested but over the longer term I expect this will be something people come to hate more than love.
If Blizzard has giving up on many things there own can we get guild housing/personal housing? I don’t need a personal zeppelin or my own plot of land a simple instance area I or my Guild can call there own would be great. Hang my hat on the wall see my 100’s of non-combat pets messing up the place and big chair to call my own.
Or maybe its time to finally allow people to betray there faction because the limited visual cues you have about another players gear is gone really that red text is all you need if it’s a friendly Orc or an enemy Orc shouldn’t matter. I came up with a great system years ago to do this.
Make it happen Blizz you know people will love it at least as much as Panda’s.
The second in our series Ventchat forum video game music picks is from Forresst
I don't know much about this so I will quote what Forresst said about this game. "Return to zork was probably the first video game where I actually noticed the song. And it's a fuckin' AWESOME song. This is the only video I could find of just hte theme song and it's actually every song from the game. But they're all pretty damn good."
Despite a few different efforts I didn't find any new Non-English Warcraft Podcast. I know there most be more but haven't had any luck finding them this month. If you know of any feel free to leave a comment or add them too the Wowpedia Podcast page.
Word is coming down from on high that the Deathwing raid will be coming out with 4.3.
A few days ago I was going through some images, while cleaning and refiling and I came to the image above of Garrosh and Varian fighting Deathwing. What I find interesting about this is Deathwing's humanoid form, a model which is only used once in game for the Day Deathwing Came quest in the Badlands. You would expect this model to get more play, but it doesn't. Sure, the Deathwing Raid and patch might give us some more Deathwing showing up and being evil.
But it's fun to think about a fight where both Garrosh and Varian are fighting Deathwing with heroes by their side. That would be something to see. Right now we don't even know where Deathwing's Raid would be or what other bosses would be in it. But if this picture is any clue, it's most likely on the surface on Azeroth and in a mountain range. We shall see.
The next few weeks of entries in Thursday Video Game music are going to come from the Ventchat Forums. I figured enjoy many different types of music but I'm not different people. So this first one is from Giggidee and the game Fantasy Zone.
Whats funny about this game is I remember watching my buddy play this game and thinking it was some kinda of Final Fantasy game. Which never squared in my head til I seen this Video. Anyways enjoy
We all have hobbies outside of Warcraft figured I would share one of my resent projects.
I have a baby coming in November and it needed a dresser/changing table. So when walking through a local used furniture store a few weeks back I came across this guy. What follows are some before and after pictures. Honestly I'm really happy with the way this 60 year old dresser turned around.
The next two pictures are the before and after pictures of what the top surface. You can see its come a long ways.
If the date on the mirror reflects the age of the dresser than its almost 6o years old.
I was doing my weekly update for the Wowpedia podcast page and I noticed that But Wait! There's Lore is coming out with new episodes again. So I figured I would make a list of some Lore Podcasts for people.
But Wait! There's Lore was was originally a WoWradio Show. There original archive can be found here. New episodes are coming out live on at 14:00 EST on Fridays on Nordrassil Radio . And there archive is put out as OMFGcata channel on youtube.
Grand Old PodcastMy Podcast focuses on reviewing the published works inside the Warcraft universe. Lorestories is basically a question answer lore show.
The Ancient of Lore an Old WoW Radio Show focusing on many of the lore issues back in 2005.
The Lorekeepers another old WoW Radio show went a bit deeper into WoW Lore.
The Overloresplay through zones and talk about lore of those zone.
Or write us a an Itunes review then send an Email to email@example.com so I can line up a review with the person and it also gives me a way to contact you if you win our contest. If you don't have an Itunes account and don't want to give them your credit Card here is how to sign up.
For each one of these things you get 1 entry if you do all 3 you get 3 entries if you only do 2 you get 2. But this gives people a chance to support Grand Old Podcast in different ways while at the same time give you all a chance to win a copy of Thrall: Twilight of Aspects.
At midnight Central time September 1, 2011 and a winner will be selected.
Thank you all for listening and Reading
I wish you all luck
If you have been following this segment since I started it on twitter. You might remember this piece. When looking for some new ideas for music to highlight I asked strixus of Ancient of Lore, The Lorekeepers, and The Counsel.
I'll be honest I have been in a podcast Malaise for the last few weeks. And I'm not sure why but I figured I would thank all the people that came by yesterday by pointing to a few of the things which I do enjoy.
First off Congratulations to Analog Hole Gaming, the show that was basically a spin off of Taverncast and Gamecast Online has hit 200. They even updated there website.
Last For the Lore started updating again to my surprise. They are no longer Bow Down to Us which was stupid name anyways but they do still put out there show in mp4 which keeps me from listening to it on my Zune. Since Joystiq and the Xbox 360 fancast stoped to create a shitty podcast that is boring as hell, I have been looking for a good gaming podcast and this as good as I can find for the moment.
Since Jeffrey Kaplan left his role as Game Director of World of Warcraft to work on Blizzard’s upcoming MMO, code-named Titian, there has been a rumor that Blizzard is shifting staff and resources from their World of Warcraft team to Titian and other Blizzard projects.
Now I’m no Blizzard insider, nor do I have any special knowledge of the inner workings of Blizzard, but game designers are people too and like to get credit for their work, so I went into my old World of Warcraft manuals to figure out what has changed since 2004 when World of Warcraft went live.
One thing that should be clear to everyone is there are more people working on World of Warcraft now than there were in 2004. For example, there were 20 programmers on the original World of Warcraft; by Wrath of the Lich King there were 36 programmers. Or take Dungeon/City Artists: in 2004 there were 9, in Wrath there were 13.
Retention is also the other issue people talk about in great detail with World of Warcraft, especially in areas like Level Designers. Between The Burning Crusade and Wrath of the Lich King, 5 of the 7 Level Designers were still in the same department, showing a fairly high level of retention.
One thing that does need to be noted is that World of Warcraft has had a lot of title bloat and leadership changes since the launch of the game or even since The Burning Crusade. At launch,World of Warcraft had 6 Team Leads; by Wrath of the Lich King that number had tripled to 18, with none of the original people still as team leads. Looking from The Burning Crusade to Wrath of the Lich King, we see only three people stayed team leads in World of Warcraft; Tom Chilton as Lead Designer, Cory Stockton as Lead Level Designer, and Alex Afrasiabi as Lead Quest Designer.
So you might be wondering why I am talking about the original World of Warcraft, The Burning Crusade, and Wrath of the Lich King so much and not about Cataclysm. The answer to that is simple: Blizzard didn’t publish credits for Cataclysm. In the manual or online, the only credits I can find are for voice actors, which is interesting and doesn’t really help to address the brain drain question.
At this point I think it’s important to say, looking over the history of World of Warcraft, there has always been turnover, but the fact is there was much less turnover between The Burning Crusade and Wrath of the Lich King than there was between World of Warcraft’s launch and The Burning Crusade. That to me suggests that as World of Warcraft has become an institution within Blizzard, people have been much happier staying within it.
I leave you with this, looking up the team leads for Wrath of the Lich King I found only one person that I’m sure has left Blizzard completely, two more had left the World of Warcraft team and three I couldn’t find out for sure, one way or another. All in all, that left two thirds of Wrath of the Lich King’s team still working on Cataclysm. So at least on a leadership level, World of Warcraft doesn’t seem to be losing it leadership to Titian or other projects. Now when you start getting into programmers, artists, quest writers, etc, that might be a different story, but right now I think it’s hard to make a case that Blizzard is putting fewer recourses into World of Warcraft. At the very least, they are paying a lot of people who are working on this game, regardless of what people think of the pace of patch releases or the quality of the content.
If you’re wondering, here is the list of the people that worked on Cataclysm that were team leads for Wrath of the Lich King: Tom Chilton, J. Allen Brack, Gary Platner, Wendy Vetter, Thomas Blue, Cory Stockton, Jesse McCree, Ely Cannon, Alex Afrasiabi, Scott Mercer, Dave Maldonado, Patrick Doane, and Patrick Magruder.
Sam Lantinga, Lead Gameplay Programmer, has moved to another position within Blizzard, as has Monte Krol, Lead Tools Programmer.
Steve Aguilar, Lead Animator, is now Compensation Manager at Texas Instruments.
I am unsure of Jason Morris, Lead Prop Artist , Aaron Keller, Level Exterior/Level Designer, Bryan Gibson, Lead Server Programmer, and Tom Thompson, Lead UI Programmer.
We come once more and take stock of those that we have lost from the active rolls most of these have come due to inactively but we did have one proper ending this month.
The Video Channel Big Crits stop updating in February seems like they would like to come back at some point but no signs of that so far.
Andrew of Critical Damage put out a show on July 31, 2011 saying the would ending there show. Andrew has been a great support of my work with Wowpedia and I'm sad to see him leave the Podcast stage.
The Guild Podcast for Crusaders for NuTemple stopped updated in February I'm not sure why going though the website but always sad to see a podcast to go.
The Hotfix Podcast only made it two episodes both in February, some podcast just never make it off the ground and I'm glad they tried.
One of the returning themes I'm starting to see is Podcast that started up in the wake of Cataclysm that started up but didn't get very far. The WoW Chat Podcast is one of those that started in January and only had 4 episodes.
I do have a few others I'm keeping track of or have sent messages to that seem to be gone. If I haven't heard anything by next Month I'll move them to Podfade but I like to have hope they might come back.
So I think I have fixed my Facebook page. For anyone interested in that kinda of thing. I don't really use it for much more than to articles and blog posts when they come some random thoughts now and then but if that is now you like to get your news It should be working again. Sorry for my facebook failings =/
As moved through the Eastern Kingdoms I moved into the Wetlands. On the upside there is no longer a quest in Loch Modan that makes you run across the zone 10 levels before your ready to while spiders kill you over and over again. I dare say best part of the zone is the new quest follow no longer do you need to go all the way up to Menethil Harbor to start your questing but rather you come to you first quest hub right on the Marsh floor. And your doing with the damage that had come with the damn break.
Slabchisel's Survey and the fiery Forba Slabchisel. I think dwarfish women make fun characters and she no exception. However this is also start of one of the major downfalls of the zone. Dark Iron dwarfs are still evil. They might as well be Nazi’s for all the effort that is put into there characters.
The rest of the zone is honestly boring as all get out. Menethil Harbor is still mostly filled with gathering quests, you still have to go out to the boats and kill ghosts. The Greenwarden's Grove is a huge disappointment I was hoping for more from the Swap Thing of Azeroth but there are hardly any quests here.
What I wanted out of the wetlands but didn’t was more Raptor Army from Night of Dragon. This is lambasted part of Warcraft lore I would hoping blizzard would do something to address.
The Second thing I wanted was something to do with Ironbreads tomb. We know so much about the Dwarfs deeps history with the titans and Earthan but we know so little of there history before the War of the Three Hammers. It would have been nice if they had gone into the history a bit more here.
All and all I enjoyed the zone more than the original but on a whole felt it lacking.